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Este es el código base para empezar a desarrollar videojuegos con Pygame. Se muestra lo básico, importación de librerías, bucle principal e inicialización.

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#Cargamos las librerias
import pygame
from pygame.locals import *

pygame.init() #Inicializamos Pygame
screen = pygame.display.set_mode((640,480),0,32) #Definimos tamano de la pantalla

#Bucle principal
while True:
	for event in pygame.event.get():
		if event.type == QUIT:
			exit()

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